Student work & Features

By:Deborah Blom

I have explored how to foster belonging for adolescents experiencing inbetweeness. Inbetweeness is a form of existential loneliness often affecting adolescents, who in the transition from childhood to adulthood face conflicting demands and expectations. The result became a circular guide for youth workers to use, to continuously support their process of inviting, hosting, making, and reflecting.

Student work:Timefullness

By:Noemi Braun

There is an urgent need to reevaluate current consumption habits and design practices in the fashion industry. In an effort to design clothing that not only lasts longer but is also kept longer, timeless aesthetics are to be considered. But what is timeless and how may it be assessed in the context of the ever-changing cultural Zeitgeist?

By:Andreea Bindar

High school is the period when teens are exposed to major changes (emotional, mental and social) in their lives. This project responds to the needs of adolescents who want to experiment with drugs, but who do not have the knowledge yet.

By: Anna-Karin Arvidsson

In this text, I describe how I use two species, elm and Canadian goldenrod, to create and investigate the problem of invasive alien species. By starting from the local, concrete and close, I want to create awareness to the global challenges we face.

The design programs

lnu.se/en/programme/design-change/

BFA in Design + Change

lnu.se/en/programme/visual-communication-change/

BFA in Visual Communication + Change

lnu.se/en/programme/relational-design-change-master-programme/vaxjo-international-autumn/

MFA Relational Design + Change

lnu.se/en/programme/innovation-through-business-engineering-and-design-specialisation-design-master-programme/

MA in Innovation through Business, Engineering and Design – Specialisation Design

Why change?

Collecting knowledge

Doesn’t design already imply change? Yes, through design we give form to new products (and books, campaigns, services, systems and much more). Through these we also shape and change behaviours, attitudes and even worldviews.

Today it is both formally and globally recognised that both ecological and social systems are in a critical state. We also know that human activities – and not least design, and its associated overconsumption – drive unsustainability. With + Change we want to emphasise the very potential of design to affect change and to extend it. + Change comprises different perspectives on change, such as adaptation, evolution and revolution. For us + Change very much includes examining, challenging and changing the norms that shape the everyday life of individuals as well as society at large. To affect change through design can be about initiatives directed at products, systems or worldviews. We can choose to use design to affect change locally, regionally or globally, and with a focus on ecology, economy, human health and equality, or all of them simultaneously. Altogether + Change is about purposefully using design, and its inherent creativity, in order to achieve changes towards futures of sustainability.

+ Change is not only about what we study and why – it is also about how we do it. + Change pedagogy brings design, artistic expression and theory together. We believe we need students and staff groups to genuinely and in an interdisciplinary manner engage with the complexity of sustainability. Therefore, we have chosen to have an international intake on all our programmes and to deliver them in English. Together we make a + Change culture – dynamic, vibrant, creative and critical.

Sharing is Caring

This is our digital platform where you will find selected Works, News and Features coming from the Linnaeus University’s Design Department. It is a tool for us as students, educators and researchers to share, connect and re-connect ideas for + Change. We continuously work to make our + Change knowledge and practices available and searchable.

You can filter the database by general terms like: Course documentations, Final examinations; also by more specific conditions like: Video, Social media or Exhibitions.